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【対戦ローグライト】Backpack battles【無料デモ】3

988 :名無しさんの野望 (ワッチョイW a2f4-GQFd):2023/11/24(金) 23:31:43.22 ID:qN2/Trjl0.net
Beta branch for 0.6.2 is up!
Key things to look for are:
- How do the new bows feel?
- How do the spike reworks feel?
- Lightsaber got no direct adjustments but many indirect ones, no sure if this is enough. I would not be opposed to a lightsaber nerf if still necessary.


Added Hotkeys: Reroll, Start Game, Push all items to storage
Added Keybinds to the Options Menu
NEW RECIPE (Ranger): Tusk Piercer
NEW RECIPE (Ranger): Fortuna’s Grace

Balance:
Subclasses are back to round 8
Ranger now starts with a Wooden Sword instead of a Banana, starting gold is back down to 12
Reroll cost increase now happens after 4 rerolls and then stays at 2 for the rest of the round
Reworked Spiked Shield: Now keeps everything from Wooden Buckler and generates Spikes when it blocks something. (up to 4)
Reworked Thorn Whip: No longer generates Spikes start of battle. Now generates Spikes on hit. Accuracy 85% -> 80%
Reworked Bow and Arrow (original effect is moved to Fortuna’s Grace)
Book of Light: Cooldown 3s -> 2.5s. Heal 10 -> 8
Shovel: Blind chance 60% -> 40%
Heroic Potion: no longer gives regeneration
Manathirst: Accuracy 100% -> 200%
Corrupted Crystal (Armor): Block gain 5 -> 6
Lump Of Coal (Armor): Start of battle Block 3 -> 4
Tim (Weapon): Steal chance 66.6% -> 50%
Tim (Armor): Debuff resistance 25% -> 30%
Tim: Cost 13g -> 12g
Crossblades: Damage +1
Poison Ivy: Now inflicts 7 Poison when applying the damage resistance debuff, the debuff is now permanent

Fixes:
Fixed Lightsaber applying new Blind before the effect fully timed out

Other:
Added particles to the bow animations
Updated Mr. Struggles sprite

総レス数 1001
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