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アーケードゲームエミュレーターMAMEスレ 0.182

680 :名無しさん@お腹いっぱい。:2024/04/20(土) 17:10:13.24 ID:vjigD1Kd0.net
WIP
0.250: alamone added clone Gradius IV (ver UAA). Added hand edited M48T58 to show version UAA. The last letter is believed to match the letter in the program ROM's label. The game boots to whatever version the timekeeper holds, so faked a US version timekeeper to have an English version (which doesn't show the Fukkatsu subtitle on the title screen) [Osso]. Windy Fairy added clones Gradius IV (ver AAA), Gradius IV (ver AAC), Gradius IV (ver UAC) and Gradius IV: Fukkatsu (ver JAA). Added security EEPROM (X76F041) and NVRAM data for Gradius IV.
0.233: Fixed Hornet games POST crash (video\voodoo.cpp). Fixes Gradius IV crash during Test Mode Rom Check with -video d3d. Better RAM layout logic for K037122 ansd implemented ROZ and scrolling. Fixes 'Monitor Type' dipswitch 24KHz and 15KHz display issue. Added tilemap origin to K037122. Fixes 'Screen Flip (V)' dipswitch doesn't completely flip text layer in Gradius IV. Re-enable SHARC recompiler for Gradius IV [Ville Linde].
15th December 2018: Mr. Do - Just for fun, added the widescreen artwork to Gradius IV.

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